
Module Overview
All modules can be ideally combined.
Ethics and Community – 1 Lesson
This module is ideal as preparation and can be carried out independently by the teacher. Students will be confronted with the opportunities and challenges of technological assistance systems and their impact on individuals and society.
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Movement and Sports - 2 Lessons
In this module, students gain alternative movement experiences by solving tasks with prosthetic legs and arms, riding in wheelchairs, or completing a course blindfolded. The courses consist of everyday tasks that show how much of a challenge they can be for people with disabilities. In addition to the coaches, the students are supervised by ambassadors who themselves have a disability. These ambassadors support the students with tips and tricks. Afterwards, they lead a discussion round, talk about their everyday lives and answer questions that one would otherwise not dare to ask.
Mind up
The card game Mind Up will be given away free of charge after the workshop. It is ideal for follow-up work and addresses many topics again. It conveys knowledge about the inclusion of people with disabilities and creates a basis for discussion about ethical issues.
The students are once again confronted with the barriers of people with disabilities. In the long run, the game should help to contribute to a change in thinking and to equality.
The students are once again confronted with the barriers of people with disabilities. In the long run, the game should help to contribute to a change in thinking and to equality.